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Mihai Alexandru Gales
Mihai Alexandru Gales
Senior 3D Character Artist/ Digital Sculptor
Bucharest, Romania

Summary

I am a senior 3d artist with over 13 years of experience working in games as a 3d artist , 1 year working in production as a generalist and 7 years of 3d printing.
Software experience:
- Autodesk Maya - 8 years professional experience ( 14 years personal experience since Alias Maya 4.5).
- Zbrush - 6 years professional experience ( 14 years personal experience since Zbrush 2.5).
- Photoshop - 8 years professional experience ( 14 years personal experience).
- Substance Painter - around 2-3 years professional experience ( since beta).
- Marvelous Designer - around 2-3 years professional experience ( since MD3).
- Bitmap2Material3 - around 2 years professional experience
- Mudbox - around 1 year professional experience
- Bodypaint - around 2 years professional experience ( 5 years personal experience)
- V-ray - 2 years personal experience
- Xnormal - 6 years professional experience ( 14 personal experience)
- Krakatoa My - basic experience
- World Machine - 2 years personal experience
- Autodesk Composite - 1 year professional experience ( 3 years personal experience)
- Houdini - beginner
- Unreal engine 4 - beginner
- Marmoset - 2 years personal experience
- After Effects - intermediate

Skills

Rendering3D ModelingCharacter ModelingCreature ModelingDigital SculptingHard Surface ModelingLow-poly ModelingTexturingUV MappingRetopologyHigh-poly ModelingPBR TexturingPhysically Based Rendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Mudbox
Mudbox
V-Ray
V-Ray
xNormal
xNormal
Substance B2M
Substance B2M
BodyPaint
BodyPaint
World Machine
World Machine
Autodesk Composite
Autodesk Composite
Nuke
Nuke
Unreal Engine
Unreal Engine
After Effects
After Effects
Krakatoa
Krakatoa
Marmoset Toolbag
Marmoset Toolbag
R3DS Wrap
R3DS Wrap

Productions

    • Video Game
      Moroi
    • Year
      2025
    • Role
      Character Artist
    • Company
      Violet Saint
    • Video Game
      Unnanounced Title
    • Year
      2030
    • Role
      Character Artist
    • Company
      Bozzy Studios
    • Video Game
      Unanounced Project
    • Year
      2025
    • Role
      Senior 3D Artist.
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Video Game
      Radiation City
    • Year
      2017
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Video Game
      Infinite Tanks
    • Year
      2016
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Mobile Game
      Battle Supremacy: Evolution
    • Year
      2015
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Video Game
      Radiation Island
    • Year
      2015
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Mobile Game
      Battle Supremacy
    • Year
      2014
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Mobile Game
      Sky Gamblers: Cold War
    • Year
      2013
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Video Game
      Sky Gamblers: Storm Raiders
    • Year
      2012
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Mobile Game
      Sky Gamblers: Air Supremacy
    • Year
      2012
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Mobile Game
      Sky Gamblers: Rise of Glory
    • Year
      2010
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)
    • Mobile Game
      Breightling Reno Air Races
    • Year
      2011
    • Role
      3d Artist
    • Company
      Atypical Games (formerly known as Revo Solutions Games)

Experience

  • Character Artist at Bozzy Studios
    United States of America
    July 2020 - December 2020

    Worked at Bozzy Studios as a Character Artist.

  • Character Artist at Freelance
    Bucharest, Romania
    August 2018 - July 2020

    I worked on personal projects and freelance work for different clients during this period.

  • 3d Artist at Atypical Games ( formerly known as Revo Solutions Games)
    Bucharest, Romania
    April 2011 - August 2018

    At Atypical Games i worked as a 3d artist where i was responsible with creating high quality PBR assets and characters.

    I was responsible for teaching some of the artist the new workflow and also Substance painter because i have a lot of experience with it having been using it since beta.

    Games i worked on:

    -Breitling Reno Races IOS

    -Rise of Glory IOS

    -Sky Gamblers Air Supremacy IOS

    -Sky Gamblers Storm Raiders IOS and PC

    -Sky Gamblers Cold War IOS

    -Battle Supremacy IOS

    -Radiation Island IOS and PC

    -Battle Supremacy Evolution IOS

    -Infinite Tanks IOS and PC

    -Radiation City IOS

    -Unannounced Title

  • Generalist at Flexidea
    Bucharest, Romania
    May 2010 - August 2010

    At Flexidea i worked on the same position as a 3d generalist doing mostly the same thing as my previous job but at a higher lever of quality having transitioned to using mental ray shaders.

  • Generalist at 3d Walker Animation Company
    Bucharest, Romania
    September 2009 - May 2010

    My first job was at 3d Walker Animation Studio as a 3d generalist where i was envolved with most of the pipeline which envolved making video ringtones for mobile content. The content consisted of creating stylized characters that would sing and dance, the animations contained 750 frames at 25 FPS. I was responsible for modelling, uv mapping, texturing, sculpting characters and assets as well as rigging, skinning, particle simulations, cloth simulations, hair and fur simulations, rendering, renderpass for compositing and also compositing.