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Hercules The Legendary Journey

Full process has been recorder, tutorial will be made available soon, no base meshes, scans or solvers were used, everything was hand sculpted from scratch.

Growing up one of my favorite TV shows was Hercules The Legendary Journey, i used to watch that show religiously so i decided to recreated the main protagonist Hercules played by Kevin Sorbo. For this project just like other personal projects i always try to improve my workflow and to test new techniques so for this one i decided to try out UDIMS, to get better at Xgen, to try out the Wrap program and some other stuff. I also wanted to make everything from scratch, that means no basemeshes( i made a basemesh a long time ago so i wanted to start from scratch and update it), no scans and no solvers. This really forced me to create the primary forms, secondary forms, tertiary and small details since the actual character was created from spheres. With my previous Vigo character i wanted to do haircards and render the final videogame version in Marmoset, this time i decided to use Xgen for full on hairs and to bring that and render the final version in Unreal Engine. For the final UE5 renders i used Udims, Xgen dynamic hair (with LOD's) with custom wind solver, torch particle effect, Digital Human SSS skin material (Meet Mike), and other stuff.
#hercules #ue5 #legendary #unreal #mitthology

Updated Lighting and textures.
Glaze 2.0.

Updated Lighting and textures.
Glaze 2.0.

Updated Lighting and textures.
Glaze 2.0.

Updated Lighting and textures.
Glaze 2.0.

Updated Lighting and textures.
Glaze 2.0.

Updated Lighting and textures.
Glaze 2.0.

Glaze 2.0.

Glaze 2.0.

Glaze 2.0.

Glaze 2.0.

Glaze 2.0.

Glaze 2.0.

Final showcase video rendered in UE5 with Udims, Xgen dynamic hair with wind solver, torch particle effect, Digital Human SSS skin material, and other stuff.

V2 of the Hercules showcase, increased the wind a little bit and fixed some of the hair collision and also changed the animation.

Default posed version in Unreal Engine 5.

Rig 01 preview.

Final rig preview.

Body turntable.

Full character turntable.

Xgen hair preview.